Showing posts with label special effects. Show all posts
Showing posts with label special effects. Show all posts

Monday, July 22, 2013

When Classic Becomes Camp



Last night I went to see Mysterious Island, one in a series of movies the local art-house theater is showing to honor the achievements of legendary stop-motion artist Ray Harryhausen, who died earlier this year. If you haven't seen it, it's an adaptation of the Jules Verne novel, with castaways encountering perils and (this being a Harryhausen film) giant monsters on a remote island. Though not one of the master's best films--the drama is slow and plodding, and some of the effects, particularly the glass paintings and traveling mattes on the island, are poorly executed--Mysterious Island is still an impressive piece of special-effects movie-making.

But you know, every time I go to see one of these older fantasy films, whether it be King Kong or The Valley of Gwangi, I have to sit through the lunkheads in the audience cracking up every time an effects sequence appears on screen. Last night, it was an older couple, probably in their sixties, sitting right behind me, yucking it up over Harryhausen's creations. It ticked me off.

I'm more sensitive to this than most, since Harryhausen was my boyhood hero, one of the main reasons (along with Star Wars) I grew up believing in the power of fantasy. But in a broader sense, the hilarity of last night's audience made me wonder: when did classic become camp?

There are campy movies out there, for sure. Many of them were made in the fifties and sixties, when Harryhausen was at the peak of his form. But his films weren't among them. They were designed as spectacle, perhaps, but not as camp. They were meant to be taken seriously: to inspire awe and wonder, not giggles.

Now, as a literary critic and film scholar, I know that what a creator intends for her or his artwork has nothing to do with how an audience receives it. If, in today's era of soulless but realistic computer effects, a film with stop-motion monsters appears silly, audiences will, perhaps naturally, perceive it as such.

But I can't help thinking you'd have to exist in a historical vacuum not to recognize artistry as artistry, regardless of its relationship to present standards. Cave paintings might look quaint today--but they were pretty damn impressive in their time. The acting in Citizen Kane is over-the-top by today's naturalistic standards--but that's still a pretty darn good film. Harryhausen, working alone and with budgets in the mere thousands, couldn't produce what immense teams of technicians equipped with multi-million dollar machines can produce today--but that doesn't make him a hack.

It's inevitable, perhaps, that a consumer culture such as ours--a culture that can't wait to get its hands on the next technological gizmo, simply because it's the next--will equate past with surpassed. It's perhaps inevitable that such a culture will perceive anything classic as campy.

But I'm going to stick with my convictions. Something that was good in its own time--something that was great in its own time, as all of Harryhausen's films were--can still be meaningful in ours. If we fail to acknowledge this, then we're the ones who have become silly and irrelevant.

Thursday, May 9, 2013

Ray Harryhausen, The Master of Fantasy




He died Tuesday, at the age of 92.  I don't follow the obituaries, but my dad, roughly ten years Ray's junior, does.  He called to tell me of the master animator's death.

There has been much written about Ray, and so I have no intention of providing a biography of the man.  Nor is this post meant to be a eulogy.  It's simply a personal reflection from one of the countless thousands of fans whose lives Ray touched.

When I was a child, my favorite movie was King Kong (1933).  It still is, in fact.  That's one thing Ray and I shared.

Another was our love of fantasy.  At the age of ten, I received a book titled From the Land Beyond Beyond, a guide to the films of Ray and his mentor, King Kong animator Willis O'Brien.  I read it so many times the cover came off, and had to be reattached with Scotch tape (the old kind, the kind that yellowed and cracked after a few years).  It's still on my bookshelf--as, in DVD and Blu-Ray where available, are all of Ray's films.

They're all great.  My favorite is Jason and the Argonauts, but The Seventh Voyage of Sinbad and Twenty Million Miles to Earth are close seconds.  When I wrote my own book on fantasy film, Framing Monsters, I noted the absence of Ray's films in scholarly treatments of the genre and included a chapter of my own on the Sinbad trilogy.  The book received mostly positive reviews, but even the less positive ones singled out the Ray chapter as the book's high point.

When I was a kid, I dreamed of being a stop-motion animator.  Turns out the industry left that dream behind, and had I stuck with the craft of motion pictures, I'd likely have become a CGI artist, one of the thousands whose names roll past in big-budget movies like The Hobbit and Iron Man 3.

Ray was different.  Working solo, he created life.

There's really no way I can sum up my feelings about Ray.  He was--and is--one of my heroes, one of the people who absolutely made me who I am today.  He was--and is--the single greatest magician the cinema has ever known, or ever will.

I've been in the habit of dedicating my books to influential people in my life who are no longer with me.  My first academic book was dedicated to my grandparents, my second to a dear friend who died young, my third to a college mentor.  I've wondered whether to continue this practice when my debut novel appears next year, and if so, to whom the book should be dedicated.

But there's no longer any question about that.

It's Ray.